RPaD- Programming Basics as a Game Mechanic

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At bottom, robotics is about us. It is the discipline of emulating our lives, of wondering how we work.
– Rod Grupen

How do we Design?

Before we can start designing robots, we first have to understand how they work underneath the plastic and metal. We must understand the design behind how they work, ie programming. We’ll start with basic concepts, try a few games, and then get to actual coding.

At this same time, we’ll also be looking at the history of Robotics. The very first person to look into? Karel Čapek

Each six weeks, you’ll have a one page paper to write. I will provide you with some examples regarding the writing style and formatting. The first topic is History of Robotics. Each six weeks, each person will choose a specific point in that category to produce a paper on.

Today’s Work

Part 0

Technical Sketching Warm-up

Part 1

3-4 sentences on your wordpress: Who is Karel Čapek? Why is he important in the field of robotics?

Part 2

Play Light-bot! How far can you get?
3-4 sentences on your wordpress: Tell me about your experience with Light-bot.

Other GUI based programming games: Light-bot 2.0, RobozzleSave my Robotos, & Robo Rally Demo

Part 3

Light-bot worksheet 1

This entry was posted in RPaD.

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